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Free AI Hard Skills Generator
Photography Hard Skills
Video
Editing
—
Hard
Skills
Master
list
of
hard
skills
32
SKILLS
01
Non
-
linear
editing
(
NLE
)
operation
02
Ingest
,
transcoding
&
proxy
workflows
03
Timeline
assembly
&
three
-
point
editing
04
Rough
cut
,
fine
cut
&
paper
edit
05
J
-
cuts
&
L
-
cuts
(
audio
lead
/
lag
)
06
Multicam
sync
&
angle
switching
07
Narrative
pacing
&
cut
rhythm
08
Story
structure
&
scene
ordering
09
Continuity
,
match
cuts
&
eyeline
10
Primary
color
correction
11
Secondary
color
grading
12
Log
&
RAW
footage
handling
with
LUTs
13
Color
management
(
ACES
,
Rec
.709)
14
Scope
reading
(
waveform
,
vectorscope
)
15
Green
screen
keying
&
spill
suppression
16
Rotoscoping
&
animated
masking
17
Motion
&
planar
tracking
18
VFX
compositing
19
Motion
graphics
&
shape
animation
20
Kinetic
typography
&
title
design
21
Dialogue
clean
-
up
&
audio
restoration
22
Multitrack
audio
mixing
&
loudness
metering
23
Music
editing
,
cue
placement
&
beat
matching
24
Sound
design
&
foley
25
Speed
ramping
&
time
remapping
26
Frame
rate
conversion
&
conform
27
Stabilization
&
warp
stabilization
28
Captions
&
subtitles
(
SRT
,
WebVTT
)
29
Aspect
ratio
reframing
for
platforms
30
Encoding
,
codecs
&
export
settings
31
Media
management
,
backup
&
archiving
32
Review
workflows
&
technical
QC
1 / 6
Skills
grouped
by
discipline
6
CAT EG O RIES
1
Editing
&
Timeline
Craft
The
core
mechanical
skill
set
:
cutting
,
trimming
,
and
structuring
a
timeline
with
frame
-
level
precision
.
Non
-
linear
editing
(
NLE
)
Ripple
,
roll
,
slip
,
and
slide
trims
;
nested
sequences
;
adjustment
layers
and
compound
clips
.
PREMIERE
PRO
DAVINCI
RESOLVE
FINAL
CUT
PRO
AVID
MEDIA
COMPOSER
Three
-
point
editing
Setting
in
/
out
points
on
source
and
timeline
for
frame
-
accurate
inserts
,
overwrites
,
and
replace
edits
without
disturbing
sync
.
J
-
cuts
&
L
-
cuts
Offsetting
audio
and
video
edit
points
so
dialogue
leads
or
trails
the
picture
,
creating
natural
conversational
flow
.
Multicam
editing
Syncing
cameras
by
timecode
or
waveform
,
cutting
live
between
angles
,
then
refining
the
switched
sequence
.
SYNC
BY
WAVEFORM
ANGLE
SWIT CHING
Speed
ramping
&
time
remapping
Variable
speed
curves
,
optical
flow
interpolation
,
and
frame
blending
to
slow
or
accelerate
action
without
stutter
.
Screen
recording
editing
Cursor
smoothing
,
dynamic
zoom
-
and
-
pan
,
callout
overlays
,
and
blurred
sensitive
data
for
software
and
tutorial
content
.
2 / 6
2
Story
,
Structure
&
Pacing
Editorial
judgment
expressed
through
technical
cutting
decisions
—
the
difference
between
a
timeline
and
a
film
.
Paper
edit
&
string
-
outs
Building
selects
reels
from
interview
transcripts
and
timecoded
notes
before
touching
the
timeline
.
Rough
cut
to
fine
cut
Structural
passes
first
(
order
,
arc
,
omissions
),
then
tightening
scene
by
scene
until
every
frame
earns
its
place
.
Story
structure
Three
-
act
construction
,
cold
opens
,
hook
-
first
sequencing
,
and
payoff
placement
for
long
-
form
and
short
-
form
content
.
Pacing
&
cut
rhythm
Cutting
on
action
,
on
beat
,
or
on
breath
;
holding
a
shot
for
emotion
versus
cutting
early
for
momentum
.
Continuity
&
match
cuts
Match
-
on
-
action
,
eyeline
consistency
,
screen
direction
,
and
the
180-
degree
rule
across
coverage
.
A
-
roll
/
B
-
roll
integration
Coverage
mapping
and
cutaway
placement
that
supports
the
spoken
track
instead
of
competing
with
it
.
3
Color
Correction
&
Grading
Technical
color
management
plus
the
creative
grade
—
matching
,
isolating
,
and
styling
every
shot
in
a
sequence
.
Primary
correction
Exposure
,
contrast
,
white
balance
,
and
shot
-
to
-
shot
matching
so
cuts
do
not
jump
in
tone
.
RESOLVE
COLOR
PAGE
LUMET RI
Secondary
grading
Qualifiers
,
power
windows
,
and
HSL
keying
to
isolate
skin
tones
,
skies
,
or
a
single
object
without
affecting
the
rest
of
the
frame
.
Log
&
RAW
workflows
Applying
technical
LUTs
,
CDLs
,
and
IDT
/
ODT
transforms
to
unnormalized
camera
footage
before
creative
grading
.
S
-
LOG
3
V
-
LOG
BRAW
R
3
D
Color
management
Working
in
ACES
,
DaVinci
Wide
Gamut
,
or
Rec
.709
pipelines
and
delivering
correct
Rec
.709 /
Rec
.2020
outputs
.
Look
development
Film
emulation
,
grain
,
halation
,
bleach
bypass
,
and
split
-
tone
grades
that
hold
continuity
across
scenes
.
Scopes
&
signal
legality
Reading
waveform
,
RGB
parade
,
vectorscope
,
and
false
color
to
keep
levels
broadcast
-
legal
and
consistent
.
HDR
grading
PQ
and
HLG
delivery
with
trim
passes
and
tone
mapping
for
HDR
-
to
-
SDR
versioning
.
3 / 6
4
Audio
Editing
&
Mixing
Clean
dialogue
,
controlled
dynamics
,
and
delivery
to
loudness
standards
—
the
most
common
reason
a
cut
is
rejected
.
Dialogue
clean
-
up
De
-
noise
,
de
-
reverb
,
de
-
hum
,
de
-
click
,
and
de
-
ess
processing
to
rescue
imperfect
location
audio
.
IZOT OPE
RX
AUDIT ION
FAIRLIGHT
Multitrack
mixing
Submix
buses
,
EQ
,
compression
,
gating
,
and
limiting
across
dialogue
,
music
,
and
effects
stems
.
Loudness
metering
Mixing
to
−14
LUFS
for
streaming
, −24
LKFS
±2
for
broadcast
(
ATSC
A
/85),
with
true
-
peak
limiting
at
−1
dBTP
.
Music
editing
Beat
matching
,
cue
trimming
,
loop
construction
,
and
sidechain
ducking
under
voiceover
.
Sound
design
&
foley
Building
ambience
beds
,
whooshes
,
risers
,
and
impact
layers
that
reinforce
picture
without
cluttering
the
mix
.
Sync
&
drift
correction
Frame
-
accurate
audio
alignment
and
fixing
sample
-
rate
drift
between
separate
recorders
.
5
Motion
Graphics
&
VFX
Graphics
,
composite
,
and
tracked
elements
added
in
post
—
from
simple
lower
thirds
to
full
keyed
composites
.
Motion
graphics
Shape
layers
,
keyframe
easing
,
expressions
,
and
reusable
templates
built
for
fast
iteration
.
AFT ER
EFFECT S
FUSION
MOT ION
Kinetic
typography
&
titles
Animated
headlines
,
lower
thirds
,
name
supers
,
and
end
cards
with
consistent
brand
typography
.
Compositing
&
keying
Green
screen
keying
,
spill
suppression
,
light
wrap
,
edge
refinement
,
and
matching
grain
to
the
plate
.
Rotoscoping
&
masking
Hand
-
drawn
and
semi
-
automated
mattes
,
garbage
mattes
,
and
animated
masks
for
isolation
work
.
ROT O
BRUSH
MOCHA
PRO
Tracking
&
stabilization
Point
and
planar
tracking
, 3
D
camera
solving
,
and
warp
stabilization
for
locked
-
off
and
moving
shots
.
3
D
&
simulation
integration
Rendered
passes
,
shadow
catching
,
and
particle
or
simulation
elements
composited
back
into
live
-
action
footage
.
CINEMA
4
D
BLENDER
ELEMENT
3
D
4 / 6
6
Finishing
,
Delivery
&
Media
Management
The
technical
pipeline
work
that
gets
a
cut
out
the
door
at
the
correct
spec
,
every
time
.
Media
management
Ingest
with
checksums
,
proxy
and
optimized
media
generation
,
relinking
,
and
consolidated
hand
-
offs
.
Archiving
&
backup
3-2-1
backup
strategy
,
LTO
archiving
,
and
project
consolidation
with
XML
/
AAF
preservation
.
Conform
&
round
-
tripping
Moving
timelines
between
applications
via
XML
,
AAF
,
and
EDL
,
then
reconciling
version
differences
.
XML
AAF
EDL
Encoding
&
codecs
Selecting
intermediate
and
delivery
codecs
with
correct
bitrate
,
bit
depth
,
and
chroma
sampling
.
PRORES
422
HQ
DNXHR
H
.264
H
.265 /
HEVC
Platform
delivery
specs
Mastering
to
each
destination
:
YouTube
4
K
,
Reels
and
TikTok
1080×1920,
LinkedIn
1:1,
and
broadcast
QC
standards
.
Captions
&
subtitles
Authoring
SRT
and
WebVTT
sidecar
files
,
burned
-
in
versus
embedded
tracks
,
and
CEA
-608/708
compliance
.
Review
workflows
Timecoded
notes
,
versioned
cuts
,
and
approval
rounds
managed
in
collaborative
review
tools
.
FRAME
.
IO
DROPBOX
REPLAY
Technical
QC
Safe
title
and
action
checks
,
broadcast
-
legal
video
levels
,
interlacing
,
audio
phase
,
and
final
file
validation
.
5 / 6
Tool
stack
by
discipline
8
DISCIPLINES
DIS CIPLINE
PRIMARY
S O FT WARE
FO RMAT S
&
S TANDARDS
Editing
Premiere
Pro
,
DaVinci
Resolve
,
Final
Cut
Pro
,
Avid
Media
Composer
XML
,
AAF
,
EDL
,
multicam
clips
Color
DaVinci
Resolve
,
Lumetri
,
Baselight
ACES
,
Rec
.709,
Rec
.2020,
LUT
,
CDL
Audio
iZotope
RX
,
Adobe
Audition
,
Pro
Tools
,
Fairlight
48
kHz
/ 24-
bit
WAV
,
stems
, −14
LUFS
Motion
graphics
After
Effects
,
Apple
Motion
,
Fusion
ProRes
4444
with
alpha
,
PNG
sequence
VFX
&
compositing
After
Effects
,
Nuke
,
Mocha
Pro
EXR
,
DPX
,
planar
tracking
data
3
D
Cinema
4
D
,
Blender
,
Element
3
D
Multi
-
pass
EXR
,
shadow
catcher
,
USD
Delivery
Media
Encoder
,
Resolve
Deliver
,
Compressor
H
.264,
H
.265,
ProRes
422
HQ
,
DNxHR
Review
&
archive
Frame
.
io
,
Dropbox
Replay
,
Hedge
,
YoYotta
LTO
-8/9,
checksum
manifests
,
PDF
reports
6 / 6
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